Mar 14, 2015 - Join my Steam Group for all the newest info: Like me on Facebook. Sky Force Reloaded is the spirit of the classic arcade shoot ‘em ups, captured with modern visuals and design. New entry in the series will keep you entertained with all the things you’ve come to love in scrolling shooters. Meaty explosions, incinerating lasers, colossal bosses and diverse aircrafts to pilot.
![Terrafirmacraft Reloaded Music Terrafirmacraft Reloaded Music](/uploads/1/2/5/4/125465390/346646366.png)
Mods included:Versions / Change Log:0.0.3 & 0.0.4 Creative Mode Testing Only0.0.6 Survival Mod Recipes Available0.0.7 Twilight Forest mobs and bosses added to the Overworld0.0.8 Began adding quest lines via Hardcore Questing Mode0.0.9 Added Cogs of the Machine and Tubes. Finished Snow Queen Palace0.0.10 Expanded the Quest Book and added a Server Download0.0.11 Steam Power & Iron Age Quests added and more conversion recipes0.0.12 Version 0.0.11 resubmitted0.0.13 The Evil Update. Aggressive Mobs, Dark Sciences plus much more.0.0.14 Steel Age & Archimedes Quests added, Fixed some Food Quests, New Mob Types Added, Re-balanced Ruin Gen, Highwind Added0.0.15 Version 0.0.14 resubmitted to fix server download issues.0.0.16 RotaryCraft and Necromancy quests added, netherwart/blaze ruins added, lots of new mods added.0.0.17 MultiMine added, Liberty Head Ruin added, Steam Zombies nerfed, Quests updated and 100 loot bags added, Randomized Zombie Names.1.0.0 Official Release! Added lots of client mods that have been requested many times, plus a couple of TFC addons and a few new ruins.1.0.1 Skipped for Reasons.1.0.2 Updated to TFC 0.79.17, Nerfed some Bosses, added BiblioWoods a BiblioCraft TFC addon, added General Store.Tech Tree. Click to expand.Porting from TechnoFirma could be very interesting, and would love to hear how that goes.The pack is currently still in its alpha stages but from my initial play tests Flaxbeards and RailCraft actually work quite well in TFC unlike almost all the other Tech mods out there.As of right now the steam boilers and steam engines do not recognize TFC water in any form However the 0.0.6 and later versions of TerraFirmaPunk should have work around features for the water problem. I would be really happy if there was a way to get the steam mods to work with TFC water and be able to just directly dump in a bucket instead of having to get creative or even cheaty with the recipes.DOUBLEPOST=/DOUBLEPOSTThis evening I will start recording some basic tutorials on how to craft and use the machines from Flaxbeards Steam Power mod.
Click to expand.Charcoal pits are no long created that way.Quote from change logs:'Rewrote how charcoal pits are created. They’ve finally reached my original vision. Firepits are no longer needed for the creation of charcoal(this was always weird right?).
Instead after creating your pile of log piles and covering it over, you drop a torch on top of any logpile. After a few seconds, the torch will disappear and that logpile will mark itself for charcoal creation. It will then propagate this to all log piles that it touches. At this point it should be fully covered over lest the whole thing burn up.'